anish singh
@anishsingh1
Software Engineer specializing in mobile apps and Unreal Engine gameplay systems.
What I'm looking for
I’m a Software Engineer with 2+ years of experience building production applications across HealthTech, B2B, and game development. I focus on client-server systems, distributed API integration, and state management architectures that scale in real-world use.
At DiracAI, I shipped 4 production feature modules across B2B Flutter and React platforms—reducing screen load time 15% and lowering crash rate 22% through API error-handling. I also maintained 98% on-time sprint delivery across 13 months of Agile cycles while integrating 12+ REST APIs.
In mobile work, I’ve designed modular architectures for scalable rehabilitation workflows and authentication + Firebase synchronization for healthcare platforms. I enjoy building reliable experiences for Android and iOS with clean, maintainable structure.
In games, I’ve developed gameplay systems in Unreal Engine 5.6 and even published an Unreal Engine survival game deployed to itch.io. I bring event-driven gameplay logic, UI systems, and dynamic lighting together to deliver shippable features—fast.
Experience
Work history, roles, and key accomplishments
Frontend Developer Intern
Rehabiphy Health Technologies Pvt. Ltd.
May 2026 - Present (1 month)
Designed client-server communication workflows integrating RESTful services, authentication, and Firebase synchronization for healthcare platforms. Implemented modular Flutter architecture with scalable state-management for rehabilitation workflows across Android and iOS.
Game Developer
Fat Rat Studio
Feb 2026 - Present (4 months)
Developed gameplay systems and event-driven interaction frameworks in Unreal Engine 5.6, including environmental scripting logic and player-state management architectures. Implemented core gameplay mechanics and system behaviors using Blueprint scripting.
UI/UX Design Intern
Beyoung
May 2026 - May 2026 (0 months)
Designed and iterated UI components and user flows for e-commerce product pages to improve visual consistency and user experience. Conducted UX research and built wireframes and high-fidelity prototypes in Figma, collaborating with the product team on design system refinements.
Software Developer Intern
DiracAI Private Limited
Feb 2024 - Mar 2025 (1 year 1 month)
Shipped 4 production feature modules across B2B Flutter and React platforms, reducing screen load time by 15% and crash rate by 22% via improved API error-handling, and achieving 14% lower Firestore latency. Maintained 98% on-time sprint delivery across 13 months of Agile cycles while integrating 12+ REST APIs.
Education
Degrees, certifications, and relevant coursework
MITS School of Engineering
Bachelor of Computer Applications (BCA), Computer Applications
2023 -
Grade: CGPA: 8.12 / 10.0
Pursuing a Bachelor of Computer Applications (BCA) at MITS School of Engineering (expected 2026). Coursework includes DSA, OOP, DBMS, and mobile app development; CGPA 8.12/10.0.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
Skills
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