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Rahul YadavRY
Open to opportunities

Rahul Yadav

@rahulyadav20

I build scalable full-stack web applications and production gameplay systems using TypeScript, Python, React, Node.js, and C++.

India
Message

What I'm looking for

I'm looking to build scalable web applications, gameplay systems, or AI-driven products where I can own production features, solve performance challenges, and collaborate closely with engineers and designers.

I'm building and shipping C++ gameplay and multiplayer systems at Gamecrafters Collective, including save/load and session persistence features that improve synchronization and reliability across gameplay sessions.

I profile CPU, memory, and load times with Unreal Insights, reducing level load times by 20% while improving runtime stability. I work closely with designers and engineers to turn gameplay requirements into maintainable, testable production features.

I also built Mediafy, a full-stack SaaS media platform using Next.js, React, TypeScript, PostgreSQL, Cloudinary, Docker, GitHub Actions, and Clerk. Its backend uses Prisma ORM, PostgreSQL, authentication, and access control to support image transformation and video-upload workflows.

My work spans web engineering, AR/VR, and applied AI: from an ARCore measurement tool for a Unity-based medical application to reinforcement-learning agents and a TensorFlow neural style-transfer project. I use AI-assisted development tools to accelerate code exploration, debugging, documentation, and prototyping.

Experience

Work history, roles, and key accomplishments

GC
Current

Game Developer

Gamecrafters Collective

Oct 2024 - Present (1 year 10 months)

Developed and shipped C++ gameplay and multiplayer systems in Unreal Engine, contributing production code through sprint-based development, debugging, code reviews, and release cycles. Built save/load and session persistence features to improve state management and multiplayer synchronization.

CL

Duty Manager

Cards Direct Retail Ltd.

Jan 2024 - Dec 2025 (1 year 11 months)

Managed store operations, staffing, inventory coordination, and customer support in a fast-paced retail environment. Improved staff allocation during peak hours using sales and customer traffic analysis to reduce wait times and enhance operational efficiency.

DL

AR & VR Intern

Danalitic India Pvt. Ltd.

Jun 2021 - Aug 2021 (2 months)

Developed AR features for a Unity-based medical application, optimizing 3D assets and interaction flows for Android performance. Built an ARCore measurement tool using plane detection and anchor tracking, reducing object placement errors during testing.

Education

Degrees, certifications, and relevant coursework

Queen Mary University of London logoQL

Queen Mary University of London

Master of Science, Computer Games

2022 - 2023

Grade: Merit (2:1)

MSc in Computer Games with Merit (2:1).

TU

The NorthCap University

Bachelor of Technology, Computer Science

2018 - 2022

Grade: 7.04/10

B.Tech in Computer Science with focus on GameTech, AR & VR. Achieved a GPA of 7.04/10.

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