Andrew Wardle
@andrewwardle
Detail-oriented data entry clerk with a background in game development.
What I'm looking for
With a solid foundation in game development, I have honed my skills in data entry and project management, achieving expert-level typing speed and accuracy. My experience has equipped me with the ability to optimize workflows and adapt to new tools quickly, ensuring efficiency even under strict deadlines. I take pride in my attention to detail, which allows me to excel in precision-focused tasks.
Throughout my career, I have successfully managed multiple projects, demonstrating strong organizational skills and a commitment to delivering error-free work. My role as an Art Director Apprentice at WhackAKeyGames involved leading the creation of 3D models and textures, while my recent work as a Network Coder has further developed my technical abilities. I am passionate about maintaining organized documentation and completing tasks independently, always striving for excellence in every project I undertake.
Experience
Work history, roles, and key accomplishments
Digital Product Manager
UnrealEngineMarketplace
Jan 2018 - Present (7 years 5 months)
Published and maintained digital products on various online platforms, ensuring error-free work while adhering to marketplace guidelines and deadlines. Managed multiple projects independently.
Network Coder
ReinhardIndependentContractor
Jan 2024 - Present (1 year 5 months)
Coded a cross-platform multiplayer framework using Godot Engine. Designed workflows and implemented systems to ensure smooth functionality while maintaining organized documentation.
Project Developer
EpicMegaJam
Apr 2023 - Apr 2023 (0 months)
Completed a detailed project within a strict 7-day deadline, demonstrating strong time management and project execution skills. Designed and finished the project efficiently.
Art Director - Apprentice
CollaborationwithAlexVR
Jan 2023 - Feb 2023 (1 month)
Led the art direction for VR projects, creating 3D models and writing HLSL shaders. Demonstrated adaptability to specialized tools and maintained high standards of quality in visual assets.
Data Entry Clerk
WhackAKeyGames
Jan 2014 - Jan 2015 (1 year)
As a Data Entry Clerk, I utilized my expert typing skills and attention to detail to ensure accuracy in data entry tasks. My background in game development allowed me to adapt quickly to new tools and maintain efficiency under strict deadlines.
Education
Degrees, certifications, and relevant coursework
Unspecified
Game Development
No specific educational details provided.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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