At Bethesda Softworks, I managed publishing responsibilities across concurrent PC and console projects, from schedules and submissions through release. For Indiana Jones and the Great Circle, I maintained the post-launch DLC and platform-release roadmap and represented production in approval-pipeline discussions with Lucasfilm Games.
As an Associate Publishing Producer, I managed updates for 16+ back-catalog titles across digital platforms and worked directly in first-party submission and publishing backends. Before moving into publishing, I progressed from QA Testing Contractor to QA Lead, ultimately leading a 70+ person testing team through certification and functional testing.

