In my freelance game development work, I brainstorm gameplay loops and design, develop, and test games in Unreal Engine. I create mechanics with Unreal Engine Blueprints and address issues through testing and resolution.
As a freelance concept artist, I create thumbnails to explore character ideas, build reference moodboards for shape design and colour inspiration, and design characters to client directives. I’ve also created moodboards for amateur films.
At Wispy Moon Studios, I designed, developed, and tested game mechanics using the Unreal Engine Blueprinting system. I also identified development issues and worked with the team to meet deliverables.

