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Adam GonsalvesAG
Open to opportunities

Adam Gonsalves

@adamgonsalves

I build gameplay systems and intuitive game UI in Unity and Unreal Engine.

India
Message

What I'm looking for

I'm looking to build gameplay and UI/UX systems in Unity or Unreal Engine, owning features from prototype through testing while collaborating on polished, player-focused games.

I've built Crystal Rush, a Unity speedrunner game, handling gameplay programming, level design, mechanic tuning, supporting assets, and iterative playtesting from the ground up.

Across Brackeys Game Jam and college jam projects, I've designed Unreal Engine UI with Blueprints, balanced dual-character puzzle mechanics, and delivered intuitive controls under tight deadlines. I also work with Maya, Blender, and Substance Painter to support art-to-engine workflows.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

IC

ICAT Design and Media College

Master of Science, Game Technology

Pursued a Master of Science in Game Technology, focusing on advanced game development and design.

DC

Don Bosco College

Bachelor of Science, Computer Science

Completed a Bachelor of Computer Science, building a strong foundation in programming and computer systems.

Tech stack

Software and tools used professionally

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