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Muhammad Ahsan IjazMI
Open to opportunities

Muhammad Ahsan Ijaz

@ahsanijaz

Senior Unity developer building multiplayer and Web3 games with AI and production-ready systems.

Pakistan
Message

What I'm looking for

I’m looking for a Unity-focused team where I can lead multiplayer and Web3 gameplay systems, work close to product/game design, and keep delivering high-quality work—using my experience with Photon, Amazon GameLift, and real-time optimization.

I’m a Senior Unity Developer with 10+ years of experience, delivering high-quality multiplayer game systems and gameplay features from MVP to full production. I’m known for strong communication, leadership, and collaborating effectively across teams.

At KAP Games, I worked on Captain & Company, implementing the Talent Tree, Perk system, and Auction House. I also created AI bosses and monsters, improved AI crew/ships with intelligent maneuvers, and built blockchain-backed gameplay using Photon Quantum/Fusion, Sequence SDK, and Solidity (Solana transaction history, selling/buying orders).

As Lead Unity Developer, I delivered multiple projects including MoonKarts and a Mirror-powered multiplayer FPS experience. I implemented replay saving/loading, card inventory and game presets, Web3 API integrations for minting NFTs, avatar generation and spatial-audio optimization, and tools like Jira board integration for clear ticket workflows.

Beyond desktop builds, I’ve developed VR/AR/MR experiences and scaled real-time sessions using Amazon GameLift (up to 200 persons). I’ve also built data-driven tools (graph/chart reporting) and contributed to rapid game prototypes—supported by my track record of hackathon/prototype wins and my focus on exceptional communication.

Experience

Work history, roles, and key accomplishments

KG
Current

Senior Unity Developer

KAP Games

Feb 2024 - Present (2 years 4 months)

Implemented major MVP features for a crypto pirate-ship game, including Talent Tree, Perk system, and Auction House. Built AI bosses/monsters and developed Web3 functionality with on-chain inventory and Solidity-based smart contracts.

SA

Lead Unity Developer

Salvay

Oct 2022 - Jan 2024 (1 year 3 months)

Developed a 6-player kart racing game, implementing multiplayer, replays (JSON replay files), and a full card inventory system. Integrated Web3 APIs to support NFT minting transactions and managed feature delivery through Jira/ClickUp.

NO

Lead Unity Developer

NOBORDERz

Apr 2020 - Feb 2021 (10 months)

Coordinated and built a virtual social events platform from scratch, including organizer/visitor roles and live YouTube streaming integration. Implemented server-client support with Amazon GameLift for up to 200 persons per session and shipped across five platforms (Quest, Android, iOS, Mac, Windows) with a single codebase.

FR

Senior Unity Developer

Fiver Rivers

Apr 2018 - Apr 2020 (2 years)

Created AI training workflows for reinforcement learning in Sky Forge by setting up environments and integrating Mapbox for terrain training. Built a data analyzer that displayed live graphs and implemented daily/weekly/monthly/yearly filtering and report generation.

ZG

Co-Founder & Game Developer

Zamunga Games

Dec 2016 - Apr 2018 (1 year 4 months)

Developed an optimized Intelligent Traffic System and implemented Stealth & Chasing AI behaviors for dynamic gameplay. Built a Game Missions Engine with a mission controller using 6 generic tasks to accelerate rapid game creation.

Education

Degrees, certifications, and relevant coursework

University of Engineering and Technology, Lahore logoUL

University of Engineering and Technology, Lahore

Bachelor of Science in Computer Engineering, Computer Engineering

Grade: 3.55/4.0

Bachelor of Science in Computer Engineering at the University of Engineering and Technology, Lahore. GPA: 3.55/4.0 (as provided).

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