At GameKnock, I lead Unity development on live and in-development titles, making architecture decisions and mentoring junior developers. I drive multiplayer, AR and blockchain features from technical design through release.
At Intelgency IT Solution, I contributed to AR and VR projects, including VR game development for Meta Quest. I also integrated blockchain technology for in-app transactions and worked with Photon, Playfab, Cesium and Mapbox.
At F3 Technologies, I developed games from concept to shipped product and helped integrate media assets into the team pipeline. Across my work, I’ve shipped 10+ titles across Google Play and WebGL.

