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Eugene FiklistoffEF
Open to opportunities

Eugene Fiklistoff

@eugenefiklistoff

Lead 3D Artist at HOLOGATE creating game-ready props, environments, and detailed 3D locations for real-time projects.

Germany
Message

At HOLOGATE, I create game-ready props, environment assets, and detailed 3D locations. I handle assets from modeling and UV mapping through baking and PBR texturing, then work on scene assembly, lighting, and visual polish.

At VOLMI - A Virtuos Studio, I led a team of 3D artists and provided direction, mentoring, and art-quality oversight. I also improved 3D pipelines and workflows for internal and outsourced teams.

As a freelance 3D Artist, I’ve produced assets for game studios, indie developers, advertising, and presentations, and designed and sold original assets on CG marketplaces. Across roles, I’ve worked on AAA and mobile projects and integrated assets into Unreal Engine, Unity, and proprietary platforms.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

Kyiv Polytechnic Institute logoKI

Kyiv Polytechnic Institute

Bachelor, Heat Energy

Bachelor's degree in Heat Energy.

KS

Kyiv Art School

Courses in Academic Drawing and Painting, Art

Completed courses in academic drawing and painting.

CS

Computer Academy STEP

Diploma in Computer Science and 3D Graphics, Computer Science

Earned a diploma in computer science and 3D graphics.

Tech stack

Software and tools used professionally

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