At Gameberry Labs, I contribute to production game development for Parchisi STAR Online across C++ client code and Go backend services. I developed the Game End Ads Gear Improvement feature, including its reward UX, reel logic, and reward-claim flows.
I also implemented Ads Overlay functionality across the client and backend, covering ad formats, reward claiming, wallet updates, and event tracking. I’ve worked on production reliability across Android and iOS, resolving ad-load and synchronization issues.
At Edureka, I designed a multi-agent AI system in Python with Knowledge, Reasoning, and Action agents. I also built and deployed a full-stack AI application using Streamlit.
At BHEL – Industrial & Power Sector Solutions, I contributed to industrial applications, including network protocols and React.js front-end integration with Node.js and MongoDB. In my Laddu Zabardast project, I developed a full-stack e-commerce website with JWT authentication and REST API endpoints.

