UbisoftUB

Gameplay Programmer – [Assassin’s Creed: Codename INVICTUS]

Ubisoft Entertainment SA is a French video game publisher that produces, publishes, and distributes video games for various platforms, including consoles, PC, and mobile devices. Renowned for franchises like Assassin's Creed, Far Cry, and Just Dance, Ubisoft aims to enrich players' lives with high-quality, engaging gaming experiences.

Ubisoft

Employee count: 5000+

Canada only

Company Description

As a Senior Gameplay Programmer, you’ll join one of our gameplay teams on a multiplayer game. You’ll be responsible for developing gameplay systems in collaboration with other programmers, designers, and various disciplines. In addition to being a strong individual contributor, we’re looking for someone who can mentor less experienced programmers on the team.

Job Description

What You’ll Do:

  • Analyze and understand game design documents in order to define the required features and gameplay systems that need to be developed in the engine.

  • Review existing engine features and assess their suitability for the project’s design intentions; if necessary, define how to adapt them to meet the game's needs effectively.

  • Anticipate potential game design changes and ensure that your implementation of gameplay systems can easily accommodate those changes.

  • Propose improvements as needed by designing and implementing new systems or modifying existing ones.

  • Collaborate with Programmers from other disciplines, Game Designers, Level Designers, and Animators to discuss constraints and determine the technical possibilities for various gameplay features.

  • Ensure that the implementation of controls and gameplay systems delivers the player experience envisioned by the game design team.

  • Work with other departments to develop tools that allow them to tweak gameplay efficiently.

  • Support the gameplay systems and features throughout the production lifecycle.

Qualifications

What You Bring to the Team:

  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent field.

  • Minimum 7 years of professional video game development experience, with strong proficiency in C++.

  • Experience on at least one AAA multiplayer game.

What You Should Submit:

Your resume showcasing your education, professional experience, technical skills, and shipped games.

Additional Information

About Us

Ubisoft's teams consist of 19,000 people across more than 30 countries worldwide, united by a common mission: to enrich the lives of players through original and memorable gaming experiences. Their energy and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer and believes that diversity of origins and perspectives is essential to creating worlds that allow everyone to thrive and express themselves.

Working at Ubi MTL means enjoying a work environment that sparks creativity and fosters connection. We offer a collaborative space focused on professional advancement, learning opportunities, and well-being (our significant social benefits attest to this!).

If you are excited about taking on thrilling challenges, leveraging the latest technologies, and being part of the future of entertainment, join us to create the unknown.

At Ubisoft, you are welcome as you are. We embrace diversity in all its forms. We are committed to fostering an inclusive and respectful work environment for all differences.

Please note that we are committed to promoting a flexible work policy as we value interactions and collaboration among people. Our hybrid work model includes a minimum of three days per week in the office and two days working remotely. If you reside outside of Quebec or Canada, relocation will be necessary. If you need a work permit, your eligibility will depend on your education and relevant years of work experience, in accordance with government requirements.

About the job

Apply before

Posted on

Job type

Full Time

Experience level

Mid-level
Senior

Location requirements

Hiring timezones

Canada +/- 0 hours

About Ubisoft

Learn more about Ubisoft and their company culture.

View company profile

Our story began with a family. The five Guillemot brothers, recognizing an opportunity in the burgeoning software development industry, founded Ubisoft in 1986 with the goal of creating and distributing video games worldwide. From our initial releases like Zombi for home computers to the 90s platform hit Rayman, our early creative drive set the stage for what Ubisoft would become. At our core, we are defined by our people. We embrace talent from all backgrounds and corners of the globe to craft unforgettable games and bring to life ideas that would otherwise remain impossible. Today, our 45+ studios and over 19,000 employees constitute a diverse global team dedicated to bringing joy to all types of players across the world.

We are committed to enriching the lives of our players by developing high-quality games that resonate with diverse personalities, unite people, and offer opportunities for learning and growth through entertainment. Our independent and creative spirit is a significant part of who we are, but the other crucial piece is you: our global community of players, partners, and beyond. We understand that nurturing the health of our industry is vital for our future. Therefore, we are focused on supporting a wide range of initiatives, from new technological research to incubator programs for independent developers. Beyond gaming, we are steadfast in our commitment to minimizing our environmental impact and protecting our planet. To empower our teams with the freedom to create novel experiences and express their diverse perspectives, we remain dedicated to our independence as a game-maker and publisher. Our teams have tirelessly worked to preserve this independence, allowing us to chart our own course and uphold our values of creativity and embracing the unexpected. Our teams and stakeholders recognize that our freedom is paramount to our continued success. As we've grown from a family business into a global organization, our passion for embracing new ideas and technologies has never diminished. Whether it's pioneering dynamic lighting for Tom Clancy's Splinter Cell, getting players moving with Just Dance, or constructing intricate open worlds in franchises like Assassin's Creed, Watch Dogs, and The Division, discovering exciting new ways to create games is more than a business strategy—it's ingrained in our DNA.

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Ubisoft

Company size

5000+ employees

Founded in

1986

Chief executive officer

Yves Guillemot

Employees live in

View company profile

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Ubisoft hiring Gameplay Programmer – [Assassin’s Creed: Codename INVICTUS] • Remote (Work from Home) | Himalayas