Job Details:
Job Description:
As part of Intel 3D architecture team, you will be working on the forefront of API, software and hardware development. Your tasks include development of prototypes to help guide architectural decisions, development and maintenance of tools and frameworks to measure performance. You'll be also working on one-off applications to model new workloads - this may including working with pre-release software and hardware
Qualifications:
Minimum:
- Master's degree in computer science or related field, with 5+ years of relevant experience.
- Hands-on experience with Direct3D 12, DXR, ray-tracing.
- Hands-on experience on forward-looking analysis (i.e. working on emulators, pre-release hard- and software)
- Strong analytical background - experience with automated data gathering, analysis and processing
Preferred:
- Experience in GPU performance analysis and architecture/system level understanding
- Vulkan experience.
- Python experience
- Development and maintenance of large software projects over multiple years (i.e. testing, release management, documentation, coding standards, code reviews, etc.)