At Wargaming, I tested new features for World of Tanks Blitz in the CN region, collaborating with international teams to validate game modes and live ops events.
I managed version regression cycles, including allocating tasks to outsourced vendors, and worked with the local publishing team on launch procedures and update deployments.
At Perfect World, I tested console games and the Steam China client, and managed a mobile game test team. Earlier at Virtuos, I prepared test plans and coordinated console game testing across platforms including PS3/4, Xbox, PC, iOS, and Android.

