At Snap, I’ve developed visual concepts and AR experiences for brands including Nike, Vogue, Perrier, and the Bank of England.
In Snap’s R&D team, I explore generative AI for image and video creation, building ComfyUI workflows and training custom LoRA models for consistent, production-ready assets. My generative AI Lenses reached 997M+ and 445M+ views globally.
I combine concept development, visual direction, and hands-on production to turn emerging technology into compelling digital experiences. I also translate AI trends into recommendations that inform product and creative direction.
My foundation in game art spans environments, props, mini-games, GUIs, icons, animation assets, and digital artwork. I enjoy collaborating across creative, technical, and marketing teams while mentoring others and bringing ideas to life.

