Sándor Trombitás
@sndortrombits
Experienced Senior Game Developer specializing in Unity and C#.
What I'm looking for
As an experienced Senior Game Developer with over 8 years in the industry, I have honed my skills in Unity and C# development, focusing on designing and implementing engaging gameplay features. My expertise extends to optimizing system performance, UI design, and code architecture, particularly in large-scale projects. I thrive in collaborative environments, effectively working within Scrum frameworks to ensure that the game vision is realized through functional and engaging experiences.
Throughout my career, I have contributed to various successful projects, including Fashion League and Hunting Clash, where I played a pivotal role in developing gameplay mechanics and enhancing software performance. My commitment to adhering to SOLID principles and clean code practices has consistently resulted in high-quality deliverables. I am passionate about pushing the boundaries of game development and continuously seek opportunities to innovate and improve processes.
Experience
Work history, roles, and key accomplishments
Senior Game Developer
Finfin Play
Jun 2024 - Jul 2024 (1 month)
Developed gameplay features, mechanics, systems, and UI in Unity and C#. Collaborated with designers and artists within a Scrum framework, ensuring the game's vision was realized. Focused on performance optimization, bug fixing, and quality assurance.
Senior Software Engineer
Outplay
Sep 2022 - Jan 2024 (1 year 4 months)
Worked on mobile platforms using C# and Unity. Engaged in Scrum practices, focusing on code quality, project transparency, and implementing new game mechanics and features for a match-3 game engine.
Senior Unity Developer
Ten Square Games
Aug 2021 - Jul 2022 (11 months)
Focused on UI and client-server communication in a data-driven project. Refactored codebase and implemented systems for a mobile game, ensuring high project quality through Scrum methodologies.
Software Engineer
Semilab
Oct 2018 - Oct 2019 (1 year)
Developed and maintained software for Robotic Metrology Systems using C# and Windows Forms. Focused on test automation and system components within an agile environment.
Game Developer
Quadom Soft SRL
Jul 2016 - Oct 2018 (2 years 3 months)
Worked on various projects as a generalist, implementing game features and optimizing software for mobile platforms. Managed communication with team members and stakeholders.
Education
Degrees, certifications, and relevant coursework
Sapientia Hungarian University of Transylvania
Bachelor Degree, Informatics, Information Technology, Programming
2014 - 2017
Activities and societies: Worked on various university projects including a 2D platformer game, Sudoku game, and an advertising Android application.
Studied programming languages, databases, architectures, algorithms, and programming paradigms. Completed a final exam project focused on a tower defense game, covering design program and game architecture, project management, algorithms, data structures, and design patterns.
Liceul Teoretic Bolyai Farkas
Diplomă de Bacalaureat, Mathematics and Informatics
2010 - 2014
Completed high school with a focus on Mathematics and Informatics.
Availability
Location
Authorized to work in
Job categories
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