Shou Thou
@shouthou
3D Environment Artist specializing in real-time environment creation for architectural visualization.
What I'm looking for
I’m a 3D Environment Artist specializing in environment art and real-time environment creation. In my daily work, I create terrain and environment models for virtual 3D architectural visualization projects for real estate developments.
I primarily work with Rhinoceros and Blender, preparing geometry that is later used in Unreal Engine by teams responsible for real-time applications and presentations. I enjoy balancing technical readiness with a strong sense of aesthetics.
For approximately two years, I worked in architectural offices, including CDF Architekci, contributing to industrial and residential projects. I graduated with distinction from the Faculty of Architecture at Poznań University of Technology, and I’m currently developing my skills in Unreal Engine 5, Python programming, and the use of AI tools in 3D content creation workflows.
Experience
Work history, roles, and key accomplishments
3D Visualization Artist
Pixelcraft Agency
Jan 2025 - Present (1 year 6 months)
3D Visualization Artist producing real-time 3D architectural visualization content, including environment modeling work for Unreal Engine usage.
3D Environment Artist / 3D Modeler
3D Estate
Jan 2025 - Present (1 year 6 months)
3D Environment Artist / 3D Modeler creating real-time environment content for 3D architectural visualization projects and preparing geometry for Unreal Engine teams.
Architect
ONE Architekci
Architect at ONE Architekci in Poznań, Poland, supporting architectural project work during the stated period.
Architect
CDF Architekci
Architect at CDF Architekci, contributing to industrial and residential projects for real estate developments.
Education
Degrees, certifications, and relevant coursework
Poznań University of Technology
Master of Science in Architecture, Architecture
Grade: Distinction
Master of Science in Architecture at the Faculty of Architecture, Poznań University of Technology, completed in 2024.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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