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Shahin Ghahremani

@shahinghahremani

Gameplay animator, 3D rigger, and technical artist with 12 years delivering game-ready animation.

United States
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What I'm looking for

I seek a role where I can craft game-ready animations, optimize rigs and tools, collaborate cross-discipline, and mentor teams while working on shipped titles.

I am a Gameplay Animator, 3D Rigger, and Technical Artist with 12 years of industry experience delivering high-quality animations and rigs for shipped titles including Bake ‘n Switch, Torchlight III, Nightstream, and MythWalker.

I specialize in gameplay animation (melee, ranged, reactions, wanders, fidgets, steps, FPS), expressive cinematic and facial animation, and optimized single-hierarchy rigs with HumanIK and ragdoll setups.

I have integrated animations into Unity and Unreal Engine, authored tools and automation using MEL and Python, and implemented dynamic assets such as hair, clothing, and mechanical rigs while contributing to creative and production decisions.

I have led and mentored teams, supervised art operations, and earned awards for short animation work, demonstrating both technical depth and creative leadership across games, TV series, and film projects.

Experience

Work history, roles, and key accomplishments

NL

Gameplay Animator

NantWorks, LLC

Jan 2021 - Aug 2025 (4 years 7 months)

Animated player characters and creatures and integrated game-ready animations into Unity for MythWalker, contributed rigging and automation scripts to streamline animation pipelines and supported creative and production decisions.

SG

Freelance Animator and Rigger

Streamline Games

Feb 2020 - Jul 2020 (5 months)

Produced character animations and rigs for Bake 'n Switch, delivering game-ready assets for online couch co-op and PvP play and collaborating with designers to match animation style.

SS

Maya Animator and Rigger

Streamline Studios

Jul 2018 - Jan 2020 (1 year 6 months)

Created character rigs and integrated FBX animations into Unreal Engine and Blueprints for Bake 'n Switch and contributed gameplay animations for Torchlight III and NightStream to enhance in-game mechanics.

GA

3D Animator

Giggle Garage Animation

Oct 2014 - Oct 2015 (1 year)

Animated and rigged characters and props for multiple TV series, developed facial animations to enhance expressions and delivered final animation assets for broadcast.

Education

Degrees, certifications, and relevant coursework

Multimedia University logoMU

Multimedia University

Bachelor of Arts (Hons) Creative Multimedia, Film & Animation

2013 -

Bachelor of Arts (Hons) in Creative Multimedia with focus on Film & Animation completed at Multimedia University in Cyberjaya.

Tech stack

Software and tools used professionally

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Shahin Ghahremani - Gameplay Animator - NantWorks, LLC | Himalayas