Serenity Chen
@serenitychen
Creative UI/UX Designer with a focus on user-centered design.
What I'm looking for
I am a passionate UI/UX Designer with a strong background in creating user-centered designs for mobile and desktop applications. Currently, I work at Naked Development, where I collaborate with cross-functional teams to design intuitive mobile and iOS apps. My role involves crafting detailed user personas, journey maps, and user flows, ensuring that every design decision aligns with user needs and business goals.
Previously, I served as a Creative Art Director and UI/UX Game Designer at Extra Shot Interactive, where I oversaw the art direction for an action-adventure RPG. My experience at Nexon America allowed me to design user-friendly interfaces for games with millions of users, advocating for cohesive design solutions based on usability testing and data analysis. I thrive in collaborative environments, leveraging my skills in Figma, Axure RP, and other design tools to create engaging user experiences.
Experience
Work history, roles, and key accomplishments
UI/UX Designer
Naked Development
Jan 2025 - Present (5 months)
Collaborated with Lead UI/UX Designers, Developers, and Product Managers to design mobile and iOS applications within a 3-week timeline, creating detailed user personas, journey maps, and user flows. Optimized navigation and interface elements to enhance usability, accessibility, and engagement, while presenting user experience strategies to stakeholders.
Creative Art Director, UI/UX Game Designer
Extra Shot Interactive
Aug 2024 - Dec 2024 (4 months)
Oversaw the art direction for an action-adventure RPG, encompassing concept art, illustrations, character models, environment, animation, and gameplay mechanics. Designed user experience and interface game art elements, developed storyline concepts, and conducted SWOT analysis for game competitors.
UI/UX Designer
Nexon America
Mar 2022 - Mar 2023 (1 year)
Partnered with cross-functional teams including Product Managers, Designers, and Engineers to design and implement user-friendly interfaces for mobile and desktop games with over 200,000 active players. Advocated for user-centric and business-focused design solutions, restructuring content based on research, usability, and accessibility standards using Figma and Axure RP.
Product Designer
Mozii Group Inc.
Oct 2019 - Dec 2020 (1 year 2 months)
Designed Mozii’s B2B e-commerce seller’s dashboard from scratch, presenting low to high-fidelity prototypes to Software Developers and Stakeholders, which led to a 10% increase in monthly investments. Collaborated with Product and Marketing teams on information architecture, product flow, and branding, while conducting qualitative research and A/B testing to validate design decisions.
Education
Degrees, certifications, and relevant coursework
University of California, Santa Barbara
B.A., Psychology, Psychology
Graduated with a Bachelor of Arts degree in Psychology. The curriculum focused on understanding human behavior and cognitive processes.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
serenityc.comJob categories
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