At Lionbridge, I test software for user experience and functionality, documenting bugs and usability issues for development teams. I also assist with performance optimization, including shader collection to improve loading times and visual performance.
At Tristious, I led and coordinated 3D artists creating music videos and concert visuals. I collaborated with directors, producers, and clients, and headed the 3D art team for a top-three highest-grossing rap tour in the United States.
At Ospeca Group, I collected, cleaned, and analyzed operational data to identify inefficiencies. I developed KPI dashboards and visual reports that supported decision-making and collaborated on process improvements that led to gains in efficiency and cost reduction.

