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Rodrigo DuarteRD
Open to opportunities

Rodrigo Duarte

@rodrigoduarte

I build and scale live mobile games, platforms, and CI/CD systems.

Brazil
Message

At Tapps Games, I develop and maintain 180+ live mobile games, including Vlogger Go Viral, Cow Evolution, and My Boo, serving products with millions of users.

I work across game UI systems, application architecture, gameplay mechanics, economy design, and player-facing features. I also maintain and evolve a shared in-house Love2D game engine while improving stability, performance, and maintainability in large legacy codebases.

Beyond games, I've modernized a Node.js backend from v8 to v22, maintain services on Google Cloud Platform, and work across AWS and GCP production environments. I manage more than 1,000 GoCD CI/CD pipelines and build Python tooling for build, release, and deployment automation.

I've grown from intern to Senior Software Engineer at Tapps Games, mentoring junior developers, supporting hiring, and partnering with product, design, and QA to ship reliable live experiences.

Experience

Work history, roles, and key accomplishments

Tapps Games logoTG
Current

Senior Software Engineer (Game & Mobile)

Nov 2018 - Present (7 years 9 months)

* Develop and maintain a portfolio of 180+ live mobile games, including titles such as Vlogger Go Viral, Cow Evolution, and My Boo
* Work on the core application layer of games, including UI systems, game mechanics, economy design, and player-facing features
* Maintain and evolve an in-house game engine based on Love2D, supporting multiple live products with shared architecture
* Handle large-scal

Tapps Games logoTG

Software Engineer II

May 2016 - Nov 2018 (2 years 6 months)

Worked on live mobile games, gameplay systems, UI flows, and native mobile integrations for Android and iOS.

Tapps Games logoTG

Software Engineer I

Jan 2015 - May 2016 (1 year 4 months)

Contributed to mobile game features, bug fixing, and gameplay implementation across multiple projects.

Tapps Games logoTG

Software Engineering Intern

Aug 2014 - Dec 2014 (4 months)

Supported mobile game development and internal tools while learning production workflows and mobile platforms.

Best Free Games for Kids logoBK

Game Developer Intern

Apr 2012 - Aug 2013 (1 year 4 months)

Worked as Game Developer Intern at Best Free Games for Kids.

Education

Degrees, certifications, and relevant coursework

II

Instituto de Matemática, Estatística e Ciência da Computação (IME-USP)

Bachelor's degree, Computer Science

2010 - 2014

EA

ETEC Professor Camargo Aranha

Computer Technician

2006 - 2008

Tech stack

Software and tools used professionally

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