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Rishikesh JaiswalRJ
Open to opportunities

Rishikesh Jaiswal

@rishikeshjaiswal

Unreal Engine and Unity developer crafting immersive multiplayer and VR experiences with strong gameplay and tooling skills.

United States
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What I'm looking for

I’m looking for a team building immersive games where I can ship multiplayer and VR gameplay, collaborate with designers, and improve systems end-to-end—coding in Unreal/Unity, iterating with feedback, and learning best practices fast.

I’m an Unreal Engine 5 intern and game development professional focused on building immersive, player-driven experiences—especially multiplayer interactions and responsive gameplay. At Lasting Light Studio, I collaborate remotely to implement multiplayer mechanics in Unreal Engine 5, including grenade-throwing systems, and I generate AI-driven 3D assets using Tencent’s Hunyuan 3D and MidJourney to enhance dynamic game environments.

Alongside development work, I strengthen learning and production through teaching and leadership. As a Graduate Teaching & Research Assistant and Instructor, I guided students in Unreal Engine 5 topics like modeling, texturing, lighting, programming, scripting, and source control, and I supported a web-based game project using C# and Unity. Previously, as a Lead Prototype Developer, I directed VR gamification design and development in Unity, managing a cross-functional team to deliver a VR Museum Experience on schedule while using UI/UX research to measurably improve task completion, engagement, and clarity.

Experience

Work history, roles, and key accomplishments

GL

Instructor & Graduate RA

Games Innovation Laboratory

Jan 2023 - May 2025 (2 years 4 months)

Instructed graduate and undergraduate students on Unreal Engine 5 game development topics including modeling, texturing, lighting, programming, scripting, and source control. Developed instructional lab materials and supported a web-based game project using C# and Unity to improve hands-on learning outcomes.

IE

Lead Prototype Developer

Iconic Engines

Aug 2023 - Dec 2023 (4 months)

Led VR gamification prototype development in Unity, implementing 6+ immersive interactions including item-based voting, collaborative painting, and treasure hunts. Drove UI/UX research and usability testing, improving task completion by 33%, increasing session duration 2.5×, reducing user confusion by 50%, and raising engagement scores by 40%.

Education

Degrees, certifications, and relevant coursework

Purdue University logoPU

Purdue University

Master of Science, Computer Graphics Technology

2022 - 2025

Completed a Master of Science in Computer Graphics Technology at Purdue University from 2022 to 2025.

TT

Technology Institute of Chemical Technology

Bachelor of Chemical Engineering, Chemical Engineering

2015 - 2019

Completed a Bachelor of Chemical Engineering from the Technology Institute of Chemical Technology between 2015 and 2019.

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