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Resham RafiqRR
Open to opportunities

Resham Rafiq

@reshamrafiq

LiveOps Game Producer blending user support, product ops, and cross-team execution to resolve issues and ship releases confidently.

Pakistan
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What I'm looking for

I’m looking for a live product environment where I can own operations and LiveOps delivery—triaging user issues, coordinating cross-functional teams, communicating clearly, and improving stability so releases move fast and support stays effective.

I’m a Project & Product Operations professional and currently a Game Producer for Medieval Empires, owning LiveOps, release execution, and user support coordination. I triage online player reports, support tickets, and live issues, then turn them into clear internal tasks with context, impact, priority, examples, and next steps.

I coordinate across development, QA, product, design, support, community, marketing, and leadership to resolve user-impacting problems and keep releases moving. I monitor product and platform health using Google Play Console, App Store Connect, Unity Diagnostics, Helpshift, and support channels, and I led follow-ups that reduced Google Play crash rate from 2%+ to under 0.19%.

Earlier roles strengthened my production communication and player-facing content workflows, including FAQs, release notes, issue updates, feature explainers, and chatbot/helpdesk configuration. I bring a consultative, consultative problem-solving mindset—understanding user pain points, escalating retention risk, documenting context clearly, and following through until resolution.

Experience

Work history, roles, and key accomplishments

MO

Content Manager (Producer)

MoonGaming

Mar 2024 - Jan 2025 (10 months)

Handled player-facing product communication and support workflows, including queries, issue summaries, escalation notes, and chatbot/helpdesk configuration. Took on producer-level tasks such as player feedback tracking, release preparation, live issue coordination, and coordination with product, development, QA, and support teams.

MO

Digital Content Manager

MoonGaming

Mar 2022 - Mar 2024 (2 years)

Managed content planning and creation for the blockchain gaming market, including website/blog copy, social media, product explainers, community communication, and publishing support. Translated complex blockchain/gameplay concepts into clear user-facing content and supported cross-functional content delivery with product, design, and community teams.

AD

Digital Content Manager

April & June Digital

Aug 2020 - Mar 2022 (1 year 7 months)

Led content operations and project delivery for international clients across websites, social channels, and campaign content. Coordinated with design and client teams on scheduled deliverables, managed deadlines/revisions/quality checks, and supported SEO for campaign assets.

Education

Degrees, certifications, and relevant coursework

Lahore University of Management Sciences (LUMS) logoLL

Lahore University of Management Sciences (LUMS)

BSc (Hons), Accounting & Finance

2010 - 2014

Earned a BSc (Hons) in Accounting & Finance from Lahore University of Management Sciences (LUMS) between 2010 and 2014.

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