At Moonmana, I worked as a Unity Developer on a full-time basis, using Unity and C#.
My experience includes Unity tools and libraries such as DoTween, UniTask, LeoECS, VContainer, and Odin Inspector, as well as multiplayer development with Netcode for GameObjects.
I also have experience with Unreal Engine and C++, gameplay systems architecture, and development for PC, Android, iOS, and Nintendo Switch.

