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Niccolò Guglielmi

@niccolguglielmi

Gameplay programmer specializing in C++ development with Unreal Engine and strong accounting background.

Italy
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What I'm looking for

I am seeking a gameplay or Unreal Engine C++ role where I can write robust systems, collaborate with production teams, mentor colleagues, and contribute to polished game experiences.

I am a gameplay programmer with hands-on experience building game features in C++ using Unreal Engine 4 and 5 for both studio and freelance projects. I bring practical training experience delivering functional assistance and training on enterprise software, and earlier roles managing accounting and payroll.

Across roles in Italy and Spain, I shipped gameplay systems and collaborated within production teams while also teaching and supporting end users on ERP platforms. I combine technical game-development skills with disciplined process and documentation practices from my accounting career.

I seek to contribute reliable, maintainable C++ gameplay code and to support teams through clear communication, mentorship, and a focus on delivering polished interactive experiences.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

IP

IVIPRO - Italian Videogame Program

Certificate of attendance, Game Design

2021 - 2021

Certificate of attendance in a Game Design program.

MyWeb School logoMS

MyWeb School

Certificate of attendance, Game programming

2017 - 2018

Certificate of attendance for a Game Programming course focusing on C++ and Unreal Engine 4.

LA

Liceo scientifico A. M. E. Agnoletti

High school leaving qualification, Scientific Studies

1994 - 1999

Grade: 77/100

Completed high school leaving qualification in scientific studies with coursework in physics, mathematics, biology, ICT, languages and literature; final grade 77/100.

Tech stack

Software and tools used professionally

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Niccolò Guglielmi - Gameplay Programmer - Age of Games s.r.l. | Himalayas