Kim BW
@murad_kan
UI/UX Designer (Game Dev) → Growth toward VFX Artist
What I'm looking for
Game UI/UX Designer focused on creating clear, functional, and visually engaging interfaces. I work with Figma, Unreal Engine, UI implementation, and I am currently growing toward real-time VFX.
Experience
Work history, roles, and key accomplishments
Volunteer UX/UI Designer
Littime Game Studio
Designed and prototyped game UI including HUD, systems, and layouts, improving usability through iteration with existing components. Integrated the UI into Unreal Engine using UMG and materials, creating dynamic effects with noise-based animations and masks.
Volunteer UX/UI Designer
Derevo Games
Designed a PDA interface, prioritizing UX clarity, functional layout, and cohesive visual presentation. Focused on making on-screen information easy to understand and use in a game context.
Volunteer VFX Artist
The Cosmic Vessel
Created and tested spell visual effects in the BG3 Toolkit with a focus on readability and clear gameplay feedback. Iterated effects to ensure strong visual communication during gameplay presentation.
Education
Degrees, certifications, and relevant coursework
Jinan University
Master's degree
Studied for a master’s degree at Jinan University in China.
Northwestern Polytechnical University
Bachelor in Marketing, Marketing
Completed a bachelor’s in Marketing at Northwestern Polytechnical University in China.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
artstation.com/kimbwJob categories
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