Manish User
@manishuser3
Unity-focused DevOps engineer building scalable AR/VR and cloud-native experiences.
What I'm looking for
I am a passionate and adaptable software engineer with 4.5 years of experience building cross-platform, real-time interactive applications using Unity and C#. I specialize in immersive 3D and AR learning and integrate backend and cloud workflows to deliver secure, performant products.
I have designed and implemented end-to-end CI/CD pipelines, containerized services with Docker and Kubernetes, and provisioned infrastructure using Terraform and Ansible across AWS, Firebase, Azure, and GCP. My DevOps work reduced release times, improved scalability and uptime, and achieved significant cost optimizations for multiple teams.
I collaborate closely with developers, QA, and product teams to enforce best practices, automate build and asset workflows, and maintain observability using Prometheus, Grafana, CloudWatch and Loki. I thrive at the intersection of interactive design, backend systems, and automation to deliver user-focused digital products.
Experience
Work history, roles, and key accomplishments
DevOps Engineer
Augwiz Technologies Pvt Ltd
Oct 2024 - Aug 2025 (10 months)
Designed and implemented end-to-end CI/CD pipelines for Unity Android builds, reducing release time by 45% and improving uptime via containerized services on Docker and Kubernetes. Provisioned AWS infrastructure with Terraform/Ansible and implemented monitoring with Prometheus, Grafana, and Loki to enable proactive issue detection.
DevOps Engineer
BigThinx
Mar 2023 - Oct 2024 (1 year 7 months)
Managed cloud infrastructure and CI/CD pipelines for Unity WebGL and backend services, migrating monoliths to Docker/Kubernetes and implementing Terraform IaC to improve deployment consistency and infrastructure utilization by ~30%.
Junior DevOps Engineer
Alter Learning
Feb 2022 - Feb 2023 (1 year)
Spearheaded CI/CD setup for VR educational apps using GitHub Actions, Docker, and AWS CodePipeline, migrated on-premise build servers to EC2 and integrated S3/CloudFront to cut asset load times by 50%.
Unity Game Developer
Lonewolf Studios
Dec 2020 - Dec 2021 (1 year)
Developed core gameplay mechanics and reusable Unity modules, migrated deprecated Android APIs to ensure compatibility, and integrated PHP backends for real-time game data and updates. Improved team efficiency through documented tools and version control practices.
Education
Degrees, certifications, and relevant coursework
Birla Institute of Technology, Mesra
Bachelor of Engineering, Computer Science
2017 - 2021
Bachelor of Engineering in Computer Science completed between 2017 and 2021 focusing on software engineering fundamentals and systems.
L.A. Garden High School
Higher Secondary Certificate, Higher Secondary
2015 - 2017
Completed Higher Secondary Certificate (classes 11–12) between 2015 and 2017.
Army Public School
Secondary School Certificate, Secondary Education
Completed Secondary School Certificate (class 10) with foundational secondary education.
Availability
Location
Authorized to work in
Job categories
Skills
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