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Lucas MarquesLM
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Lucas Marques

@lucasmarques1

3D Character Artist at SLG, creating semi-realistic game-ready characters within a 25K polygon budget.

Brazil
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What I'm looking for

I’m open to remote opportunities with international studios.

At SLG, I designed and modeled semi-realistic, game-ready 3D characters within a 25K polygon budget. I applied retopology and optimization techniques to align assets with the game's stylized art direction.

At PHYREXI, I developed game-ready characters from concept art and managed the character pipeline from high-poly sculpt to final delivery. I’ve also created hand-painted characters and environment assets for Roamer Games’ mobile title Bitcoin Civ Royal.

Experience

Work history, roles, and key accomplishments

PH

3D Character Artist

Phyrexi

Jan 2024 - Jan 2025 (1 year)

Developed game-ready 3D characters from concept art, translating 2D designs into high-fidelity models that preserved the game's dark visual aesthetic. Managed the full character pipeline from high-poly sculpt to final delivery, ensuring polygon count and material usage met performance requirements.

RG

3D Artist

Roamer Games

Jan 2023 - Jan 2024 (1 year)

Created characters and environment assets using hand-painted texturing techniques. Optimized assets for mobile platform performance while maintaining alignment with the project's stylized artistic direction.

LH

3D Artist

Los Monos Hermanos

Contributed 3D character and asset production for a published Steam title. Delivered stylized game-ready assets aligned with the game's colorful and playful art direction.

Education

Degrees, certifications, and relevant coursework

SA

Savage Art Academy

Masterclass, Character Creation for Game Development

2024 - 2024

Masterclass in character creation for game development, completed from September to December 2024.

GM

Gilberto Magno

Workshop, Characters for Games

2023 - 2024

Workshop on characters for games, completed from July 2023 to May 2024.

IC

ICS

Course, 3D Modeling for Collectibles

2022 - 2022

Course on 3D modeling for collectibles, completed from January to June 2022.

IC

ICS

Course, Character Modeling for Games

2021 - 2021

Course on character modeling for games covering the full production pipeline, completed from June to December 2021.

SA

SAGA

Diploma, Digital Arts

2018 - 2021

Studied digital arts including video editing, illustration, and 3D modeling from 2018 to 2021.

Tech stack

Software and tools used professionally

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