At Roarty Digital, I work as a 3D Character Artist. My work builds on experience creating characters, props, and environments for AAA projects at Diorama Digital.
I've also worked as a Senior 3D Environment Artist at Star Loop Studio and as a Senior 3D Character Artist at Big Moxi. I use Zbrush, Maya, and Substance Painter to create 3D models, textures, and designs for game environments, characters, and objects.

