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Luan Rios CamposLC
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Luan Rios Campos

@luanrioscampos

I build high-throughput trading and financial systems with Node.js, FIX, RabbitMQ, and React.

Brazil
Message

At DIGTL and MERJ Exchange, I designed core software architecture, built partner-facing REST APIs, and integrated trading engines with multiple FIX counterparties. I architected multi-client FIX infrastructure with RabbitMQ and Redis for fault tolerance and high-throughput message broadcasting, while maintaining Liquid Blockstream integrations.

I've spent over seven years building web, mobile, and backend products with Node.js, Laravel, React, Angular, Ionic, and Docker. My background also includes deep learning and data science research at SENAI CIMATEC, where I developed models for footprint categorization, seismic inversion, and legal-process prediction.

Experience

Work history, roles, and key accomplishments

DIGTL logoDI
Current

Software Engineer

Feb 2025 - Present (1 year 7 months)

Defined software architecture design and implemented the core softwares of the company. Integrated the trading engine with multiple FIX counterparties, improved security and optimised the performance by adding support to RabbitMQ and caching. Maintained the integration with Liquid Blockstream. Reviewed codes and helped establish the CI/CD flow for dev and production deployments.

Starslabor logoST
Current

Software Architect (Lead)

Starslabor

Nov 2022 - Present (3 years 10 months)

Currently responsible for designing and shipping high-end features and maintaining the infrastructure of the company using terragrunt, AWS and github actions. I lead a team of 4 developers across multiple environments (front-end, back-end and mobile applications).

MERJ Exchange logoME

Software Engineer

Oct 2025 - Jul 2026 (9 months)

Defined software architecture design and implemented the core of the company’s REST API that interfaces with partners. Integrated and architected the infrastructure to run multiple FIX clients, including multi streaming services using RabbitMQ and redis for fault tolerance and high throughput message broadcasting.

Scopic Software logoSS

Intermediate Full Stack Engineer

Feb 2020 - Apr 2022 (2 years 2 months)

Worked in front-end development (mobile and web) with Angular, React, Ionic and Vuejs, back-end development with Laravel and Nodejs and in machine learning/deep learning projects. Lead, designed and architectured software projects and features, mentored developers, reviewed codes and conducted code releases and production deployments.

SENAI CIMATEC logoSC

Intermediate Software Engineer

Jun 2019 - Feb 2020 (8 months)

Worked as a data scientist and machine learning engineer to build a deep learning model capable of categorising footprints into pronated, supinated or neutral

SENAI CIMATEC logoSC

Scientific Researcher

Oct 2018 - Jun 2019 (8 months)

Worked with Particle Swarm Optimisatio, Genetic Algorithms and Deep Learning in Geophysic's projects to solve the Seismic Full Waveform Inversion problem. Worked with recurrent neural networks (GRU and LSTM) to try to predict the outcome of juridical processes.

BenMelhor logoBE

Full Stack Developer

Nov 2016 - Sep 2018 (1 year 10 months)

Worked with angular.js, Angular and Laravel to build the company's web app and API.

Education

Degrees, certifications, and relevant coursework

SC

Senai Cimatec

Master of Science - MS, Computer Modelling and Industrial Processes

2019 - 2020

Studies in computer modelling with emphasis on deep learning applications to solve geophysical problems, specifically regarding seismic inversion and the generation of velocity models.

Senai Cimatec logoSC

Senai Cimatec

Master of Science, Computer Modelling and Industrial Processes

2019 - 2020

Master of Science in Computer Modelling and Industrial Processes, focusing on deep learning applications for geophysical problems such as seismic inversion and velocity model generation.

US

Universidade Estadual de Feira de Santana

Bacharelado, Engenharia de Computação

2012 - 2018

UK

University of Kent

Computer Science, Artificial Intelligence

2014 - 2015

Programmer at the "Artificial Intelligence in Video games" project. Responsible for developing part of the AI present in the game.

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