I’m looking to lead a group of engineering managers in order to ship scalable distributed products, align delivery with business goals, and accelerate AI adoption—while mentoring engineers and driving measurable time-to-market and quality improvements.
Liat Malka
@liatmalka
Engineering leader guiding multi-site teams to ship scalable distributed products and accelerate AI with agile delivery.
What I'm looking for
I’m an R&D Director and Technology Leader who builds and scales high-performing, multi-site engineering teams. I bring a strong mix of vision, leadership, and agile delivery to consistently drive successful project outcomes.
Across my roles, I’ve aligned engineering delivery to business goals and set architectural standards for large-scale distributed systems and service-oriented architectures. I focus on measurable progress—improving delivery time by 24%, time-to-market by 20%, user story velocity by 15%, and reducing rollout time-to-market by 60% through automation-first approaches.
I also lead AI adoption with a pragmatic, delivery-oriented mindset—building programs like company-wide Show & Tell and leading AI POCs to integrate tools (e.g., Copilot) that increased developer productivity by 25%. I’m deeply committed to mentoring senior engineers, strengthening engineering quality, and fostering a culture of innovation and continuous improvement.
Experience
Work history, roles, and key accomplishments
Senior Engineering Manager
USERCENTRICS
Nov 2025 - Present (8 months)
Leading two engineering teams in the server-side tracking product within the Google Cloud (GCP) and GKE ecosystem, improving delivery time by 24%. Founded and directs a company-wide Show & Tell program to accelerate engineering velocity through practical AI upskilling and tracking AI impacts on delivery, productivity, and quality.
R&D Director & Tech Lead
Aristocrat Interactive
Jan 2024 - Nov 2025 (1 year 10 months)
Led and coordinated multiple squads across distributed locations within the US Lottery tribe, improving time-to-market (TTM) of core products by 20%. Championed quality and innovation through an AI POC team integrating Copilot to increase developer productivity by 25%.
R&D Director & Tech Lead
NEOGAMES
Jan 2021 - Dec 2023 (2 years 11 months)
Scaled and led multiple squads within a new tribe, mentoring and growing managers and technical experts. Drove architecture and solution design while enforcing coding and architecture standards, improving user story velocity by 15% and reducing time-to-market for game rollouts by 60%.
Group & Engineering Leader
NEOGAMES
Jan 2020 - Dec 2020 (11 months)
Headed a cross-site group of backend and automation engineers, increasing delivery efficiency by 20% through targeted training. Reduced automation failures by 70% by redesigning the codebase and adjusting work processes to meet organizational quality standards.
Chapter Expert & Product Manager
NEOGAMES
Mar 2015 - Jan 2020 (4 years 10 months)
Dual technical leadership and product management role leading two agile teams (DBG and Backend Game Engines), reducing delivery time by 30% through team restructuring and skill development. Served as Technical Product Manager for iLottery projects by defining requirements and setting priorities for the US Lottery group.
Software Development Manager
IDEX Online
Jan 2013 - Jan 2015 (2 years)
Returned as a Software Development Manager and led redesign of e-commerce platforms and related architecture.
Engineering Manager for three teams, coaching team leaders and reducing delivery time by 15%.
Development & Product Manager
XPLORE
Jan 2007 - Jan 2008 (1 year)
Development and product management role, scaling the R&D department from 5 to 25 engineers.
.NET Team Lead and Architect
Compass
Jan 2005 - Jan 2007 (2 years)
Hands-on .NET team leader and application architect developing an e-commerce platform for travel agents.
Senior Programmer and Architect
Insightlook
Jan 2004 - Jan 2005 (1 year)
Hands-on senior programmer and architect in a startup developing enterprise knowledge management products.
Team and Group Leader
SprinterNet
Jan 2001 - Jan 2004 (3 years)
Hands-on team and group leader in a startup developing collaboration tools.
Developer
Omniseller
Jan 2000 - Jan 2001 (1 year)
Hands-on developer in a startup developing e-commerce tools.
Education
Degrees, certifications, and relevant coursework
Maale Adumim College
Practical Engineer (P.E.), Engineering
Earned the Practical Engineer (P.E.) qualification from Maale Adumim College.
Availability
Location
Authorized to work in
Salary expectations
Social media
Job categories
Skills
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