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Konstantin ReglerKR
Open to opportunities

Konstantin Regler

@konstantinregler

Unreal/Unity game programmer and 3D animator focused on immersive experiences.

Germany
Message

What I'm looking for

I seek remote or self-employed roles where I can own gameplay and animation systems, grow technical skills, and create immersive games.

I am an Unreal/Unity game programmer and 3D animator with two years of professional experience, combining programming and animation to build immersive gameplay. I thrive in self-employed and remote environments and enjoy taking full ownership of game systems and character animation.

My work has included Unity gameplay and UI programming, animation programming, save/load systems, graphics, physics, AI, and combat systems for projects such as Project Hantu. I have volunteered as a 3D animator and contributed character animation to remote teams.

I hold a Certified Game Developer credential and have completed specialized training including Autodesk Maya Foundations, CG Spectrum courses in compositing and Unreal development, and mentorship in Unity advanced programming. My strongest skills are 3D animation and game programming.

I bring a passion for gaming, a commitment to professional growth, and hands-on experience across engines and tools to deliver polished, interactive experiences.

Experience

Work history, roles, and key accomplishments

HR
Current

Unreal Game Developer

H9 Konstantin Regler

Aug 2023 - Present (2 years 3 months)

Worked remotely on Unreal Engine projects as a self-employed developer, contributing to game systems and engine-level implementation for prototypes and demos.

HR

Unity Game Programmer

H9 Konstantin Regler

Aug 2023 - Nov 2025 (2 years 3 months)

Led development of Project Hantu as sole programmer, implementing gameplay, UI, animation programming, save/load, graphics, physics, AI, and combat systems for a remote indie title.

Education

Degrees, certifications, and relevant coursework

ES

Elementary School

Elementary School, Primary Education

Attended elementary school (institution name not specified).

MS

Maria-Ward Secondary School

Secondary School Certificate, Secondary Education

Attended Maria-Ward Secondary School (secondary education institution).

SGD Darmstadt logoSD

SGD Darmstadt

Certified Game Developer, Game Development

Completed Certified Game Developer program via SGD Darmstadt.

AF

Autodesk Maya Foundations

Autodesk Maya Foundations, 3D Animation

Completed foundational training in Autodesk Maya for 3D modeling and animation.

DS

3D Academy Stuttgart

Foundation-Advanced 3D Animation, 3D Animation

Undertook Foundation-Advanced 3D Animation coursework at 3D Academy Stuttgart.

CG Spectrum logoCS

CG Spectrum

Foundation Compositing; Unreal Game Developer Academy, Compositing / Game Development

Completed Foundation Compositing and Unreal Game Developer Academy courses at CG Spectrum.

MA

M3DS Academy

Year 4, Game Development / 3D

Completed year 4 coursework (details not specified) at M3DS Academy.

RW

Real Animation Works

Unity Advanced Programming Mentorship, Game Programming

Completed Unity Advanced Programming Mentorship (institution listed as Real Animation Works).

Tech stack

Software and tools used professionally

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Konstantin Regler - Unreal Game Developer - H9 Konstantin Regler | Himalayas