Konstantin Regler
@konstantinregler
Unreal/Unity game programmer and 3D animator focused on immersive experiences.
What I'm looking for
I am an Unreal/Unity game programmer and 3D animator with two years of professional experience, combining programming and animation to build immersive gameplay. I thrive in self-employed and remote environments and enjoy taking full ownership of game systems and character animation.
My work has included Unity gameplay and UI programming, animation programming, save/load systems, graphics, physics, AI, and combat systems for projects such as Project Hantu. I have volunteered as a 3D animator and contributed character animation to remote teams.
I hold a Certified Game Developer credential and have completed specialized training including Autodesk Maya Foundations, CG Spectrum courses in compositing and Unreal development, and mentorship in Unity advanced programming. My strongest skills are 3D animation and game programming.
I bring a passion for gaming, a commitment to professional growth, and hands-on experience across engines and tools to deliver polished, interactive experiences.
Experience
Work history, roles, and key accomplishments
Unreal Game Developer
H9 Konstantin Regler
Aug 2023 - Present (2 years 3 months)
Worked remotely on Unreal Engine projects as a self-employed developer, contributing to game systems and engine-level implementation for prototypes and demos.
Unity Game Programmer
H9 Konstantin Regler
Aug 2023 - Nov 2025 (2 years 3 months)
Led development of Project Hantu as sole programmer, implementing gameplay, UI, animation programming, save/load, graphics, physics, AI, and combat systems for a remote indie title.
3D Animator
Hainine
Aug 2023 - Dec 2024 (1 year 4 months)
Created 3D character animations for remote projects, improving visual fidelity and animation pipeline efficiency during a five-month volunteer engagement.
Education
Degrees, certifications, and relevant coursework
Elementary School
Elementary School, Primary Education
Attended elementary school (institution name not specified).
Maria-Ward Secondary School
Secondary School Certificate, Secondary Education
Attended Maria-Ward Secondary School (secondary education institution).
SGD Darmstadt
Certified Game Developer, Game Development
Completed Certified Game Developer program via SGD Darmstadt.
Autodesk Maya Foundations
Autodesk Maya Foundations, 3D Animation
Completed foundational training in Autodesk Maya for 3D modeling and animation.
3D Academy Stuttgart
Foundation-Advanced 3D Animation, 3D Animation
Undertook Foundation-Advanced 3D Animation coursework at 3D Academy Stuttgart.
CG Spectrum
Foundation Compositing; Unreal Game Developer Academy, Compositing / Game Development
Completed Foundation Compositing and Unreal Game Developer Academy courses at CG Spectrum.
M3DS Academy
Year 4, Game Development / 3D
Completed year 4 coursework (details not specified) at M3DS Academy.
Real Animation Works
Unity Advanced Programming Mentorship, Game Programming
Completed Unity Advanced Programming Mentorship (institution listed as Real Animation Works).
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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