keith hunidzarira
@keithhunidzarira
Aspiring game developer with a passion for creativity and technology.
What I'm looking for
Hi! I’m Keith Hunidzarira, a highly motivated and creative high school graduate with a vision to become the world’s top entertainment entrepreneur. Whether I’m coding a game, designing a mobile app interface, helping users solve problems, or writing a storyline that makes people laugh, I bring energy, empathy, and imagination to every project. I have strong technical foundations in coding, game logic, and AI concepts, balanced with excellent communication and storytelling skills.
My journey in game development began with coding my first game in Python, and since then, I have built multiple prototypes using Unity and other tools. I have a keen eye for design, creating engaging user interfaces and character art that enhances the gaming experience. I’m eager to join a game development team to work on real-world projects, while continuously learning and growing in this dynamic field.
Experience
Work history, roles, and key accomplishments
Game Portal Demo Creator
Self Employed
Designed a mock game homepage featuring logins, scoreboards, video embeds, and game stats. Utilized JavaScript to handle interactive buttons and hover effects, and designed the UI for mobile-friendliness.
PixelRunner Game Developer
Self Employed
Developed a fast-paced 2D platformer featuring original pixel art, jump/dash mechanics, and a checkpoint system. Built a full prototype including win/lose states, UI feedback, camera follow, and parallax backgrounds.
Shadow Paths Game Developer
Self Employed
Created a text-based fantasy game where players make choices that change the story. Wrote over 2,000 lines of structured dialogue, outcomes, and variables, and implemented a save/load system.
Alien Slicer Game Developer
Self Employed
Developed a game inspired by Fruit Ninja where players swipe across aliens flying on screen. Managed sprite loading, mouse input, random movement, and speed-up systems, learning about game loops and collision detection.
Education
Degrees, certifications, and relevant coursework
Saint Ninian’s High School
High School Diploma, General Studies
Grade: B in Art
Activities and societies: Built working apps and mini-games as class projects and extras. Applied artwork directly into game design from concept art to UI icons.
Completed high school education with a focus on Computer Science, Art, Mathematics, and English Literature. Gained foundational knowledge in programming, visual storytelling, logical reasoning, and narrative development.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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