karishma tripathiKT
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karishma tripathi

@karishmatripathi

Creative 3D Artist with 6 years of experience in modeling.

India

What I'm looking for

I am looking for a collaborative environment that fosters creativity and innovation, where I can contribute to exciting projects and continue to develop my skills.

I am a highly skilled and creative 3D Artist with over 6 years of experience specializing in 3D modeling, texturing, and shading. My journey in the industry has allowed me to transform concepts into visually compelling assets for gaming, film, and digital media. I am passionate about utilizing a wide range of industry-standard tools such as Maya, V-ray, and Substance Painter to deliver high-quality, realistic designs.

Throughout my career, I have worked on various notable projects, including 'Enola Holmes' and 'Ghostbusters,' where I contributed to texture and look development. My dedication to my craft has been recognized with multiple awards, including Employee of the Month at Maya Digital Studios and Assemblage Entertainment. I am eager to bring my artistic vision, technical expertise, and attention to detail to a dynamic team where I can contribute to innovative projects and continue to grow in the 3D art field.

Experience

Work history, roles, and key accomplishments

AE
Current

Texture Artist

Assemblage Entertainment

Jul 2021 - Present (3 years 10 months)

Leading texture and shading efforts for projects like 'Eureka' and 'Three Musketeers', focusing on character and prop texturing.

SE
Current

Freelance 3D Artist

Self Employed

Engaged in various freelance projects involving complex modeling, texturing, and rendering for characters and environments.

DI

Environment Generalist

Double Negative India

Jan 2020 - Jan 2021 (1 year)

Involved in environment compilation and look development for films such as 'Ghostbusters' and 'Dune', focusing on texturing and lighting.

MT

Modeling & Texturing Artist

Mr. X Technicolor

Apr 2019 - Jan 2020 (9 months)

Contributed to projects like 'Enola Holmes' and 'The Old Guard', specializing in texture creation and look development for various assets including buildings and props.

MS

Modeling & Texturing Artist

Maya Digital Studios

Jan 2018 - Mar 2019 (1 year 2 months)

Worked on various projects including 'Leo D Vinci' and 'Motu Patlu', focusing on texturing and modeling of characters, props, and environments across multiple episodes.

Education

Degrees, certifications, and relevant coursework

JA

Jagran Institute of Digital Animation

Animation Diploma, Animation

2016 - 2018

JC

Jagran College of Art Science And Commerce

Bachelor of Arts

2016 - 2018

CU

Chatrapati Sahu Ji Maharaj University

Master of Arts

2022 -

VC

Vivekanand Girls Inter College

Intermediate, Science

2015 -

VC

Vivekanand Girls Inter College

Matriculation, Science

2013 -

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karishma tripathi - Texture Artist - Assemblage Entertainment | Himalayas