Kuldeep Thakare
@kuldeepthakare
3D Character & Modeling Artist creating detailed, optimized character models and textures with industry tools.
What I'm looking for
I’m a creative, detail-oriented 3D Artist specializing in character creation, modeling, and texturing, with 4 years of experience turning concepts into high-quality 3D assets. I focus on delivering visually compelling work while keeping models optimized for the demands of production.
In recent roles, I’ve created detailed character models and textures for high-profile projects and collaborated closely with teams to ensure asset quality and alignment. I’m proficient with Autodesk Maya, Substance Painter, Adobe Photoshop, ZBrush, and Marvelous Designer, and I enjoy pushing creative boundaries while continuously improving my technical skills.
Experience
Work history, roles, and key accomplishments
3D Modeling & Character Artist
Vradicals India Pvt. Ltd.
Nov 2023 - Present (2 years 8 months)
Create detailed character models and textures for high-profile projects, including Vishnu Avtar and Rajwada. Collaborate with the team to ensure asset quality and alignment with project needs.
3D Modeling & Texturing Artist
Techokratf Production
Mar 2023 - Oct 2023 (7 months)
Worked on product modeling and game character modeling.
3D Modeling & Texturing Artist
BrainHanger Studio
Mar 2022 - Dec 2022 (9 months)
Modeled and textured assets for Pani lok Movie (Animated Underwater Movie).
3D Modeling & Texturing Artist
Peninsula Studio
Nov 2020 - Feb 2022 (1 year 3 months)
Modeled assets for TV series including Aladdin - Naam Toh Suna Hoga and Sankatmochan Mahabali Hanuman.
Education
Degrees, certifications, and relevant coursework
The College of Animation Bio-engineering & Research Centre
Master of Science, 3D Animation
2023 - 2024
Completed an MSc in 3D animation at The College of Animation Bio-engineering & Research Centre from 2023 to 2024.
The College of Animation Bio-engineering & Research Centre
Bachelor of Science, Animation
2016 - 2020
Earned a BSc in Animation at The College of Animation Bio-engineering & Research Centre from 2016 to 2020.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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