At Octeto Studios, I designed and optimized user interfaces and experiences for interactive projects and video games. I worked with multidisciplinary teams to align user flows and visual components with the product vision.
At Reingeniería Minerals, I developed brand identity projects, editorial design, and advertising materials for corporate communication. I also designed interfaces and user experience flows for specific technical needs.
As a Game Design & Concept Art Intern at Niebla Games, I created concept art materials and 2D visual proposals for video game pre-production. I also participated in game design, mechanics research, and game balancing studies.
I executed video game testing sessions to identify bugs and improve gameplay. My work spans concept art, 2D art, character design, UX/UI, and game development.

