Gabriel Enrique Ferrer Colina
@gabrielenriqueferrer
3D/2D game artist and designer delivering polished assets and production support.
What I'm looking for
I am a 3D and 2D game artist with experience creating full art pipelines for indie and VR titles, from concept to final assets. I led 3D modeling and texturing for a Steam VR game, produced all art for an itch.io release, and delivered realistic 3D models for AR projects while also teaching Blender techniques.
In my current role I combine R&D, art, QA and production assistance—researching AI and safety topics, building levels and animations, preparing VR assets, and supporting studio logistics and video production. I work fluently in Spanish and English and prioritize quality, reliability, and clear cross-discipline collaboration.
Experience
Work history, roles, and key accomplishments
Production Assistant & QA Analyst
Gamelogic
Jan 2024 - Present (2 years)
Support R&D, art/animation, level design, QA and video production for VR software projects, conducting research on AI and industrial safety while managing logistics and studio operations since 2024.
Lead 3D Designer
El Pasante Elementalista
Jan 2023 - Jan 2025 (2 years)
Led 3D art production for the VR game released on Steam in 2025, creating all environment and character models, textures and dozens of props to achieve visual and performance targets.
3D Assets Designer
VicoViz
Jan 2023 - Dec 2023 (11 months)
Produced realistic 3D models of household appliances for an AR developer, focusing on accuracy, optimized topology and texturing for augmented reality use in 2023.
2D Assets Creator
Terror Laser Force
Jan 2019 - Dec 2019 (11 months)
Created all 2D art for the released game including spaceships, backgrounds, props, effects and animations, delivering cohesive visual assets for distribution on itch.io in 2019.
Education
Degrees, certifications, and relevant coursework
IPP Institute
Technical Degree in Digital Animation, Digital Animation
2021 - 2024
Completed a Technical Degree in Digital Animation with coursework and practical training in animation techniques and digital asset creation.
University José María Vargas
Degree in Industrial Design, Industrial Design
2014 - 2016
Completed a Degree in Industrial Design, covering design principles and practical studio work focused on industrial product development.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
artstation.com/tab13Social media
Job categories
Interested in hiring Gabriel Enrique?
You can contact Gabriel Enrique and 90k+ other talented remote workers on Himalayas.
Message Gabriel EnriqueFind your dream job
Sign up now and join over 100,000 remote workers who receive personalized job alerts, curated job matches, and more for free!
