At Roblox, I build real-time AI-powered content moderation pipelines for chat and voice at multi-billion-event scale, including Kubernetes microservices, GPU-accelerated inference, and the LLM-powered Roblox Assistant. My work improved moderation accuracy by 15%, reduced prototyping time by 40%, and cut voice moderation response time by 20%.
Previously at Exabeam and PlayStation, I developed fault-tolerant backend services, streaming data pipelines, APIs, and cloud infrastructure supporting enterprise security and PlayStation Network workloads. I work across Go, Java, Python, Kubernetes, Kafka, AWS, and AI/ML systems, with a focus on low latency, high availability, performance, and user safety.
