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Richmond Chang

@richmondchang

Senior backend software engineer building scalable, resilient, data-intensive systems for high-traffic platforms.

United States
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What I'm looking for

I seek backend/platform roles where I can architect scalable, reliable distributed systems, lead cloud-native initiatives, and integrate ML workflows in collaborative, growth-oriented teams.

I am a Senior Backend Software Engineer with 10+ years designing, building, and operating scalable, high-performance backend systems across enterprise, research, gaming, and media environments. I deliver secure APIs, high-throughput data pipelines, and microservices-based platforms using Python, Java, C#, Go, and TypeScript, with production experience supporting millions to billions of records and integrations with Google, Sony Interactive Entertainment, and Electronic Arts.

My work emphasizes reliability and maintainability: I architect distributed services, model strongly consistent schemas, and implement resilient patterns (asynchronous processing, idempotent writes, retries, backpressure). I have led migrations, reduced latencies and processing times, and developed AI-ready workflows and ML-augmented automation that improve operational efficiency and developer velocity.

Experience

Work history, roles, and key accomplishments

SE
Current

Senior Software Engineer

Seamgen

Nov 2024 - Present (1 year 7 months)

Designed and implemented AI-ready microservices backends in C#, Java, Go, and Python handling 500K+ requests/day with p95 <250ms and 99.9%+ uptime; built versioned REST APIs and high-throughput ML-optimized ingestion pipelines processing millions of records/day.

SE

Software Engineer

Sony Interactive Entertainment

Mar 2018 - Apr 2021 (3 years 1 month)

Built Java Spring Boot microservices for the PS5 Official News platform on AWS, led data migrations reducing execution time from months to ~1 week, and scaled services to deliver 10M+ records per request while enforcing RBAC and secure integrations.

GU

Software Engineer

GumGum

Sep 2016 - Feb 2018 (1 year 5 months)

Developed backend services and real-time/batch data pipelines for a visual intelligence platform processing ~15M social posts/day using Java Spring, Kinesis, Apache Storm, S3, and Elasticsearch, improving pipeline reliability and throughput.

UI

Programmer Analyst

UC Irvine

Jul 2015 - Sep 2016 (1 year 2 months)

Executed large-scale SQL/Oracle data migrations and built Java web applications and SFTP automation for financial and student systems, reconciling 100+ legacy tables and implementing audit-capable failure recovery.

Education

Degrees, certifications, and relevant coursework

University of California, Irvine logoUI

University of California, Irvine

Bachelor of Science, Computer Science / Software Engineering

2011 - 2015

Completed a Bachelor of Science in Computer Science/Software Engineering with coursework and projects in software engineering, data systems, and backend development.

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