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João BorlidoJB
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João Borlido

@jooborlido

Software engineer at Xarp Reality Labs building multimodal AI profiling and production Claude agents.

Portugal
Message

At Xarp Reality Labs, I lead engineering and applied research on multimodal-LLM behavioural profiling, including on-device inference so raw video never leaves the smart mirror. I also built autonomous AI agents that handle parts of team operations.

At coop.tech, I design and run production AI systems, including a back-office assistant and a purchasing assistant that prepares orders for human approval. My agent framework also powers these systems.

On the AquaScan AI pilot, I led the design and build of a six-buoy sensor platform, from the Python device hub and FastAPI data API to the React dashboard. I ran its 24-hour real-water deployment in the Lima estuary.

Experience

Work history, roles, and key accomplishments

CO
Current

AI back-office assistant

coop.tech

Jan 2026 - Present (10 months)

Developed a Claude agent in Python that triages email, tracks funding calls, maintains task sheets, answers knowledge base queries, and sends daily briefings. Includes conversation memory and cost-aware triggers.

CO
Current

AI purchasing assistant

coop.tech

Jan 2026 - Present (10 months)

Built an agent that prepares online purchases on real shop websites, checking budgets, filling carts via browser automation, and recording orders in a Google Sheets ledger without ever paying.

XL
Current

Co-Founder & CTO

Xarp Reality Labs

Sep 2023 - Present (3 years 2 months)

Lead engineering and applied research at an AI-first retail startup, managing a four-person R&D team and a Portugal 2030 R&D project with INESC TEC. Oversee the core platform, on-device inference, and autonomous AI agents for team operations.

CO
Current

President

coop.tech

Feb 2021 - Present (5 years 9 months)

Founded the first Portuguese tech cooperative, serving as president and overseeing its role as a co-working space and technology incubator.

SD

Lead Developer

Spatial Digital

Jan 2020 - Dec 2020 (11 months)

Led the Unity and Python backend team for an AR app that uses MediaPipe pose tracking for avatar animation.

SO

Unity C# Developer

SolipsAR

Jan 2019 - Dec 2019 (11 months)

Developed an AR mobile app gamifying recycling using ARKit and ARCore.

SL

Co-Founder

Shadowmatic Labs

Jan 2018 - Dec 2018 (11 months)

Co-founded a studio and shipped an FPS game to Steam.

Education

Degrees, certifications, and relevant coursework

Instituto Politécnico de Viana do Castelo logoIC

Instituto Politécnico de Viana do Castelo

Master of Science, Computer Engineering

2024 -

Pursuing a Master of Science in Computer Engineering, with an expected completion in the near future.

Instituto Politécnico de Viana do Castelo logoIC

Instituto Politécnico de Viana do Castelo

Bachelor of Science, Computer Graphics and Multimedia Engineering

2015 - 2019

Completed a Bachelor of Science in Computer Graphics and Multimedia Engineering.

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