Jacob Lewis
@jacoblewis
I build efficient, production-ready generative AI systems for multimodal applications.
What I'm looking for
I am a senior generative AI engineer who designs, builds, and deploys multimodal models across image, audio, and video, with recent contributions to Stable Diffusion 3, Stable Audio 2.0, and Stable Video 4D. I focus on boosting model quality, reducing inference latency, and making models practical for both edge and cloud deployment.
I optimize models for ARM/mobile and GPU/cloud, lead integrations into production pipelines, and champion open-source releases that drive community adoption and enterprise impact. My work balances research and engineering—delivering scalable, safe, and resource-efficient systems informed by prior roles at StabilityAI, Cohere, and Hugging Face, and grounded by advanced AI training from MIT.
Experience
Work history, roles, and key accomplishments
Generative AI Engineer
Stability AI
Jan 2024 - Present (1 year 7 months)
Led rollout of Stable Audio 2.0 achieving 30% faster inference and 25% higher adoption, engineered a 60%-smaller on-device ARM model that expanded smartphone users by 15M, and piloted Stable Video 4D and Stable Fast 3D to cut prototype generation time by 70% and increase API usage by 50%. Co-engineered Stable Diffusion 3 improvements that boosted multi-subject prompt accuracy 30% and reduced consu
Senior Machine Learning Engineer
Cohere
Jan 2022 - Dec 2023 (1 year 11 months)
Engineered fine-tuning and deployment pipelines for Command R, raising summarization accuracy to 80.2% while cutting inference costs by 85% and reducing compute spend 3×; built RAG-powered Compass and North to lower hallucination rates by 45%. Launched Aya multilingual models and hybrid model merging pipelines to accelerate releases 40% and enable secure private-cloud deployments across finance an
Machine Learning Engineer
Hugging Face
Jun 2020 - Dec 2021 (1 year 6 months)
Scaled the Datasets library (+225% submissions) and optimized the Tokenizers Rust pipeline to accelerate processing 4× and reduce memory footprint 60%, enabling large-scale long-context modeling and enterprise inference adoption. Built MoE support and end-to-end dataset-to-model pipelines that increased inference efficiency and enabled widespread user deployments.
Software Engineer
InVisionApp, Inc
Jul 2019 - Jun 2020 (11 months)
Optimized canvas and animation pipelines with GPU-accelerated rendering to reduce rendering lag 60% and enable designers to prototype up to 4× faster; expanded mobile mirroring features boosting mobile prototype testing 45%. Resolved 120+ critical bugs and improved platform uptime to 99.8%, raising customer satisfaction by 15%.
AI Research Intern
OpenAI
Jun 2018 - Aug 2018 (2 months)
Implemented and benchmarked the initial 117M-parameter transformer (GPT-1), improving pre-training throughput 2.5× via optimized PyTorch pipelines and enabling downstream fine-tuning gains across multiple NLP tasks. Contributed to RL training and sim-to-real tooling that increased simulation efficiency and improved real-world robotic manipulation success rates.
Education
Degrees, certifications, and relevant coursework
Massachusetts Institute of Technology
Master of Artificial Intelligence, Artificial Intelligence
2017 - 2019
Completed a Master of Artificial Intelligence at the Massachusetts Institute of Technology from May 2017 to July 2019.
Massachusetts Institute of Technology
Bachelor of Computer Science, Computer Science
2013 - 2017
Completed a Bachelor of Computer Science at the Massachusetts Institute of Technology from January 2013 to April 2017.
Availability
Location
Authorized to work in
Job categories
Skills
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