At Playground Games (Xbox Game Studios), I’m the PC QA Technician Grade II and QA platform owner for the PC version of Fable. I validate features and stability across hardware configurations, investigate defects through log analysis and debugging, and use performance telemetry to support optimisation.
At Codemasters (Electronic Arts), I was a Senior QA Tester / QA Technician and section owner for key gameplay systems in the F1 franchise. I tested gameplay, reported defects in Jira with logs and crash data, and worked with engineering teams to reproduce and validate fixes.

