At CODELEAP, I built a Unity SDK wrapper around native Android and iOS SDKs, exposing centralized C# APIs and connecting Unity to Android AAR and iOS XCFramework libraries. I also improved build processing to inject secure configuration at build time.
On CODELEAP’s Strandbutler / Strandkorb apps, I investigated production crashes and reduced the Android crash rate from over 30% to below 2%. I implemented Sentry logging and release tracking, and improved native integrations including Bluetooth, NFC, receipt printing, and camera/QR scanning.

