At Tempe//INDITEX, I develop and prototype footwear soles and components, creating production-ready 3D assets that meet technical requirements for mass production and mold manufacturing.
At the Cinimod Studio, I led technical and artistic direction for interactive 2D/3D content and immersive digital experiences for clients including Disney, Ralph Lauren, and Adobe. I supervised visual production from modeling through lighting and final rendering.
At Amen, I supervised visual effects, color composition, and post-production for a high-end fashion short film. At Noh visual FX, I handled look development, high-end texturing, and compositing for cinematic animation and visual effects projects.
My work has also included interactive game environments at Revistronic and architectural visualization at ESTUDIOLAMELA architects. With a Fine Arts background, I bring experience in look development, shading, texturing, lighting, and digital photography to visual production.

