
felix embree
@felixembree
I evaluate and improve generative AI creator tools, agentic workflows, and immersive user experiences.
What I'm looking for
At Meta Reality Labs, I evaluate AI-powered creator tools for immersive worldbuilding, including text-to-3D, script generation, tool execution, conversational systems, audio and music generation, and agentic behavior. I turn ambiguous AI failures into actionable feedback and build golden prompt sets and repeatable evaluation workflows.
I've also directed mobile game experiences at Liv Games and supported quality on major Blizzard titles including World of Warcraft, Diablo III, and StarCraft II. I use AI as a hands-on prototyping partner to improve creator experiences, interaction patterns, and real-world systems.
Experience
Work history, roles, and key accomplishments
QA Point of Contact – Gen AI
Experis
Jan 2024 - Jan 2026 (2 years)
Evaluated AI-powered creator tools for immersive worldbuilding and partnered with engineering, product, and design stakeholders to identify user-facing friction and translate ambiguous AI failures into actionable product feedback.
Creative Director & QA Lead
Liv Games
Jan 2011 - Jan 2019 (8 years)
Designed and directed mobile game experiences across visual style, character concepts, UI flow, gameplay feel, progression, and player-facing content. Contributed art direction and creative systems for indie iOS titles including Legendary Wars, Monster Wars, and Stellar Wars.
QA Analyst III, Training Specialist & Game Team Liaison
Jan 2007 - Jan 2013 (6 years)
Tested major titles including World of Warcraft, Diablo III, and StarCraft II in a high-quality production environment. Created test documentation, supported issue tracking, and worked closely with development teams to resolve bugs.
Education
Degrees, certifications, and relevant coursework
The Art Institute of California - Orange County
Bachelor's, Game Art & Design
2008 - 2012
Bachelor's degree in Game Art & Design from The Art Institute of California - Orange County, completed in 2012.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
Skills
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