Skip to main content
Felipe LopezFL
Open to opportunities

Felipe Lopez

@felipelopez

Unreal Engine lead programmer specializing in gameplay systems, AI, and tools.

Japan
Message

What I'm looking for

I’m looking to lead Unreal Engine gameplay, AI, and tools work—writing clean, optimized code. I want Scrum-driven teams where I can deliver robust systems, collaborate internationally, and improve performance, readability, and maintainability.

I’m a multidisciplinary engineer with a background in Physics Engineering and automation, earned through a double degree between France and Colombia. I advanced my specialization with Master’s degrees in Video Game Programming and Artificial Intelligence, and I bring hands-on experience in object-oriented programming, automated testing, and machine learning.

I focus on writing optimized, clean, and well-architected code that maximizes readability, performance, and maintainability. I specialize in gameplay systems, AI behavior, and tools development, using Unreal Engine technologies such as the Gameplay Ability System (GAS), Environment Query System (EQS), and physics-thread logic to deliver robust and reliable gameplay experiences.

As a lead programmer, I’ve collaborated with international teams across multiple countries to develop VR, networked multiplayer, and single-player video games. I’ve designed and implemented gameplay features with GAS for a networked JRPG multiplayer game, created AI behaviors with EQS and state machines, and built designer workflow tools to streamline configuration directly in UE5.

I also deliver strong engineering outcomes end-to-end—developing physics-thread–based simulations and a damage system driven by player kinetic energy, fixing gameplay/visual/AI bugs, and implementing dynamic VR behaviors and tools for hardware-to-UE5 communication. With SCRUM-based project management skills, I align my work with best practices, timelines, and client expectations.

Experience

Work history, roles, and key accomplishments

SI
Current

Physics Programmer

Saber Interactive

Jan 2026 - Present (6 months)

Implemented physics-thread–based simulations for world item behavior and stable player physics iteration. Designed a damage system driven by player kinetic energy and validated simulation correctness.

HO

VR AI Developer

Hologate

Dec 2021 - Jan 2023 (1 year 1 month)

Developed a VR simulation experience for Ghostbusters, including immersive scenarios and interactive behaviors. Built tools to connect company hardware with UE5 and implemented dynamic VR behaviors optimized for dedicated VR spaces.

TE

Gameplay Lead Programmer

Teravision

Oct 2020 - Jun 2021 (8 months)

Developed a tool for adding multilingual subtitles in VR, enabling designers to assign dialogs to characters and scenarios. Implemented GAS-based abilities for an asymmetric online horror game and fixed gameplay, visual, and AI bugs to improve stability.

Education

Degrees, certifications, and relevant coursework

Data ScienceTech Institute logoDI

Data ScienceTech Institute

Applied MSc in Data Science & Artificial Intelligence, Data Science & Artificial Intelligence

2021 - 2022

Applied MSc in Data Science & Artificial Intelligence covering data science, AI methods, algorithms, and code/IT architectures.

U-tad University Center logoUC

U-tad University Center

Master’s Degree in Video Game Programming, Video Game Programming

2018 - 2019

Master’s degree in Video Game Programming with training in C++, 3D graphics programming, AI, and networked multiplayer game development.

Arts et Métiers ParisTech (ENSAM) logoAE

Arts et Métiers ParisTech (ENSAM)

General Engineering (Mechanical and Industrial Engineering), Mechanical and Industrial Engineering

2016 - 2018

General engineering studies with a focus on Mechanical and Industrial Engineering, including project management, logistics, and modeling of mechanical systems.

EAFIT University logoEU

EAFIT University

Physics Engineering, Physics Engineering

2013 - 2016

Physics Engineering program covering physics foundations, electronics, control systems, modeling, and simulation.

Tech stack

Software and tools used professionally

Get matched with your dream remote job

Sign up now and join over 250,000+ remote workers who receive personalized job alerts, curated job matches, and more for free!

Sign up
Himalayas profile for an example user named Frankie Sullivan