Corentin BraugeCB
Open to opportunities

Corentin Brauge

@corentinbrauge

Senior Software Engineer with expertise in scalable backend systems.

Japan
Message

What I'm looking for

I am looking for a role that fosters innovation and allows me to lead impactful projects while mentoring teams.

With over 8 years of experience as a Senior Software Engineer, I have successfully delivered high-impact software solutions for leading global tech companies such as Microsoft, Toyota, and Activision-Blizzard. My specialization lies in architecting scalable backend systems using C#/.NET and Azure, while also developing client applications in C++. I am passionate about driving technical vision and mentoring teams, which has led to significant cost reductions and enhanced developer productivity.

In my current role at Microsoft, I led the design and development of secure, scalable cloud and AI-powered services, dramatically accelerating game development across multiple teams. My efforts have resulted in a 95% reduction in build pipeline times, improving partner velocity and addressing resource scarcity through innovative solutions. I thrive on innovation and continuously seek to implement processes that foster improvement and excellence in engineering.

Experience

Work history, roles, and key accomplishments

MI
Current

Senior Software Engineer

Microsoft

Oct 2022 - Present (2 years 9 months)

Led the design and development of secure, scalable cloud and AI-powered services, significantly accelerating game development across multiple teams. Reduced build pipeline times from 3 hours to 5 minutes (~95% cost savings), improving partners velocity.

WT

Team Lead, Simulation Tools AD/ADAS

Woven by Toyota

Sep 2021 - Present (3 years 10 months)

Architected simulation tools to support autonomous driving (AD/ADAS) development teams. Led a team of 3 engineers in building simulation platforms, improving testing and development capabilities for AD/ADAS software.

SE

Software Engineer

Square Enix

Jan 2021 - Present (4 years 6 months)

Developed automation tools reducing QA time and costs for flagship titles like Final Fantasy VII Remake. Introduced Agile practices, automated testing, and code reviews, enhancing overall software quality.

MI

Software Engineer II

Microsoft

Sep 2018 - Present (6 years 10 months)

Architected Office Inventory library used across Microsoft products and used over 30M devices which increased adoption of latest M365 subscription for enterprise. Led a team on developing Office scenarios in SCCM, working closely with product managers and other internal organizations.

D(

Software Engineer

DemonWare (Activision-Blizzard)

Feb 2017 - Present (8 years 5 months)

Developed cross-platform client code (Network/Tools) from Xbox to Xbox One generations. Improved quality process through build/test automation and static analysis.

Education

Degrees, certifications, and relevant coursework

EF

EPITA, France

M.S. Computer Science, Computer Science

Completed a Master of Science in Computer Science. Focused on advanced topics in the field.

UF

University Paris Sud XI, France

B.S Computer Science, Computer Science

Obtained a Bachelor of Science in Computer Science. Studied foundational concepts and programming principles.

Tech stack

Software and tools used professionally

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