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Sergei BargamotovSB
Looking for a job

Sergei Bargamotov

@sergeibargamotov

3D Artist at Bargamot Studio creating real-time 3D environments, animated characters, and game content.

Japan
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What I'm looking for

I'm looking to contribute to studios focused on game development, visual storytelling, interactive entertainment, and immersive experiences.

At Bargamot Studio, I create 3D visualizations and product designs, real-time architectural and interior simulations, and character models, rigs, and animation. My work also includes game and web development, short films, and advertisements.

At Film.UA Group, I pre-visualized cinematic shots with Sequencer in Unreal Engine 5 and used C++ and Blueprints to support real-time storytelling. I also integrated camera workflows and in-engine post effects.

At Room 8 Group, I produced game-ready characters and trailers for mid-tier titles and worked on animation integration for mobile AR content. At Kevuru Games, I created stylized props and animated UI effects and contributed to rigged game characters and textured game worlds.

I also contributed to early-stage indie projects at Brainy Studio, sculpting stylized characters in ZBrush and animating loops. My tools include Unreal Engine, Cinema 4D, ZBrush, Substance Painter, and Marvelous Designer.

Experience

Work history, roles, and key accomplishments

FT

Animator / Modeler

Fructus Temporum

Jan 2023 - Dec 2023 (11 months)

Delivered hand-rigged and animated characters, and sculpted stylized characters in ZBrush.

SQUARE ENIX logoSE

Character Design

SQUARE ENIX

Jan 2019 - Dec 2019 (11 months)

Character design for FF-XII (confidential).

Education

Degrees, certifications, and relevant coursework

OS

Online School

Unreal Engine 5.5 Niagara and Advance Materials, GAEA, Game Development

2025 - 2025

Completed a course in Unreal Engine 5.5 Niagara and Advanced Materials, and GAEA in 2025.

OS

Online School

Unreal Engine 5.4 C++, CLO Marvelous Designer, GAEA, Game Development

2024 - 2024

Completed a course in Unreal Engine 5.4 C++, CLO Marvelous Designer, and GAEA in 2024.

LE

Level-Up

C++, Unreal Engine, GAEA, ZBrush, Game Development

2023 - 2023

Completed a course in C++, Unreal Engine, GAEA, and ZBrush in 2023.

OS

Online School

V-Ray, Arnold, Unreal Engine renders, 3D Rendering

2021 - 2021

Completed an online course in V-Ray, Arnold, and Unreal Engine renders in 2021.

OS

Online School

Unreal Engine 5.3, Game Engine

2020 - 2020

Completed an online course in Unreal Engine 5.3 in 2020.

OS

Online School

Marvelous Designer, 3D Clothing Design

2019 - 2019

Completed an online course in Marvelous Designer in 2019.

OS

Online School

Substance Painter, 3D Texturing

2018 - 2018

Completed an online course in Substance Painter in 2018.

OS

Online School

Auto CAD, Computer-Aided Design

2017 - 2017

Completed an online course in AutoCAD in 2017.

OS

Online School

Cinema 4D course, X-Particles, 3D Animation

2005 - 2005

Completed an online course in Cinema 4D and X-Particles in 2005.

OS

Online School

ZBrush, 3D Sculpting

2002 - 2002

Completed an online course in ZBrush in 2002.

OS

Online School

Autodesk MAYA, 3D Animation

2001 - 2001

Completed an online course in Autodesk Maya in 2001.

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