At StoryToys, I’ve contributed to children’s games including the LEGO DUPLO Marvel project, focusing on engaging gameplay for young audiences. I’ve also collaborated on the Netflix playground app and currently support the platform team.
At Gazeus Games, I led programming for Dominoes, a mobile game developed in Unity, and developed two Facebook Instant Games using HTML5. I also trained and mentored fellow developers in Unity and engineering topics.
Across my game development work, I’ve helped create titles including Sattelite Rush, TrackThat, and Dungeonalnd. I’m a self-taught programmer with a strong interest in software architecture, and I’m driven by learning and sharing what I’ve learned.

