At MH Cognition, I'm developing a mixed reality educational tutorial application for Class 9–12 students using Unity 3D and C#. I'm also working with the engineering team on interactive learning experiences and user interface flows.
At Fusion VR, I built interactive experiments for an educational VR Chemistry Lab targeting Class 11–12 students. I delivered the Acid-Base Titration and Flame Test experiments and tested them on a physical Quest 2 headset.
For the VRChemLab project, I developed a standalone four-experiment VR Chemistry Lab for Meta Quest 2. I designed a C# step-sequencing state manager with ordered steps and safety checks, and implemented grabbable equipment and spatial UI.
I also built an AR experience that uses Vuforia image-target tracking to overlay an animated 3D dragon on physical markers. I debugged VR issues on-device and configured Android builds.

