At Watch Tower Bible and Tract Society, I directed visual development for international editorial, educational, historical, cultural, and narrative publications across print and digital formats. I developed concepts from sketches and visual research through illustration, layout review, and production delivery.
I guided illustration, photography, casting, visual research, photo compositing, and digital painting workflows. I also provided creative feedback and mentorship to artists and contributors to help maintain visual consistency and accuracy.
At ProSiebenSat.1 Media AG, I designed and produced on-air graphics, motion assets, and title elements for television programming. I worked with editorial, production, and technical teams to prepare assets for broadcast workflows.
At Gambas Entertainment / Freenet AG / Gameforge, I developed concept art, game graphics, interface assets, animations, and character concepts for online and mobile games. I also teach drawing, illustration, visual fundamentals, and creative process as an online educator.

